While working on Laser Splat, I occasionally needed a break to stop and re-evaluate what needed to be done on the game, what was best for a particular aspect of the game, and/or what should be the priority work for us to do on the game. During one of these times away from Laser Splat I had an idea for another video game related project. I have worked on that project from time-to-time over the course of the last year. The news is that it is beginning to look like I might actually complete that project!!! Having said that, I hope to have an announcement here about that project soon! I hope it is something that you all will like!
-Robert (Lead Designer at JWX Software)
I'm not sure if we have featured this character or not, so I'll formally introduce her here. . . . This is Emma! . . . Welcome to Laser Splat, Emma! . . . Good Luck!
. . . Plus, I am showing some of the character art I've recently been working on below
. . . . There is also a screenshot below these!
(Note: Some images from this day's blog's were later removed to be used elsewhere.)
Wow, editing the 'extended version' of the Laser Splat game trailer video down to a shorter video took WAY longer than I thought it would. It was also WAY harder than I thought. I ran into many difficulties...including me accidentally deleting one of the gameplay footage videos....the one that was actually the hardest to create....ouch! I had to start over on that footage from the beginning.
The original trailer video (which i call the 'extended edition' because it is about 2 minutes) long took me 38 versions to get to the final versions. That means thought I had the video looking pretty good in the editor, produced it as an .avi, and did a final edit on that to trim the end point....then, after viewing the final edit of it over and over, I saw some things that weren't right or that could be improved.....and went back to editing. On the 'extended version' I did that 38 times.
This 'simple edit' of that video took me 31 tries. Ugh. …