Early Artwork - Characters and rooms





An early screenshot of the main character.   His shadow was part of the sprite, but now we're using code to generate a shadow effect....saving much valuable space over the course of all the characters we are adding.  Notice that the font for the number of lives and score is an old font that we aren't using.  We switched to LED looking font.  Plus, the game now has unlimited lives!   This room was also not used in the final version of the game.





Another room not used....




A character that we decided didn't fit the game well.   He won't be in the final game...







Another room that didn't make the cut.  When the room scrolls, this artwork designed looked strange...kindof like an optical illusion that looks different when moving.   So we couldn't use it.




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